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Ice Storm - Spells - D&D Beyond
A hail of rock-hard ice pounds to the ground in a 20-foot-radius, 40-foot-high cylinder centered on a point within range. Each creature in the cylinder must make a Dexterity saving throw. A creature takes 2d8 bludgeoning damage and 4d6 cold damage on a failed save, or half as much damage on a successful one.
Ice Storm - DND 5th Edition
A hail of rock-hard ice pounds to the ground in a 20-foot-radius, 40-foot-high cylinder centered on a point within range. Each creature in the cylinder must make a Dexterity saving throw. A creature takes 2d8 bludgeoning damage and 4d6 cold damage on a failed save, or half as much damage on a successful one.
Ice Storm - Spells - D&D Beyond
Hail falls in a 20-foot-radius, 40-foot-high Cylinder centered on a point within range. Each creature in the Cylinder makes a Dexterity saving throw. A creature takes 2d10 Bludgeoning damage and 4d6 Cold damage on a failed save or half as much damage on a successful one.
Ice Storm | D&D 5th Edition on Roll20 Compendium
A hail of rock-hard ice pounds to the ground in a 20-foot-radius, 40-foot-high cylinder centered on a point within range. Each creature in the cylinder must make a Dexterity saving throw. A creature takes 2d8 bludgeoning damage and 4d6 cold damage on a failed save, or half as much damage on a successful one.
Ice Storm in 5E: What It Does, How to Use It & Special Rules
Mar 14, 2023 · Ice Storm is a 4th-level evocation spell where the caster summons a hailstorm in a 40-foot tall cylinder with a 20-foot radius. Creatures within the cylinder must make a Dexterity saving throw against the caster’s spell save DC.
Ice Storm - 5th Edition SRD
A hail of rock-hard ice pounds to the ground in a 20-foot-radius, 40-foot-high cylinder centered on a point within range. Each creature in the cylinder must make a Dexterity saving throw. A creature takes 2d8 bludgeoning damage and 4d6 cold damage on a failed save, or half as much damage on a successful one.
Ice Storm 5e [DnD Spell Guide: Uses, Rules, Tips]
Nov 7, 2023 · Ice Storm is one of the only spells or abilities in 5e that can cause difficult terrain for flying creatures (Storm Sphere is another). That’s useful as heck for cutting the movement speed of (usually quick) flying creatures like dragons or the slower ones, like beholders or mephits.
Ice Storm: 5e Mechanics and Guide To Using the Spell - Black …
Conjure a deadly blizzard. Learn how the Ice Storm spell works in DnD 5e, how best to use it, and how good it is compared to similar spells.
Ice Storm 5e Guide - Explore DnD
Jun 9, 2022 · In this Ice Storm 5e guide, you'll learn more about the effects of the Ice storm, the classes that can use it, the origins of the spell, and more.
Ice Storm » Spells - DnD 5e - AideDD
A hail of rock-hard ice pounds to the ground in a 20-foot-radius, 40-foot-high cylinder centered on a point within range. Each creature in the cylinder must make a Dexterity saving throw. A creature takes 2d8 bludgeoning damage and 4d6 cold damage on a failed save, or half as much damage on a successful one.