Gearbox creative director Graeme Timmins has explained that Borderlands 4 is designed for players to play in their own terms.
Gearbox CEO Randy Pitchford’s blunt advice to unhappy Borderlands 4 players—get a refund and play something else—has ignited fresh backlash amid performance woes, highlighting his polarizing social ...
Gearbox creative director Graeme Timmins has revealed that the studios doesn't really see Borderlands 4 as a live service ...
Borderlands 4 hasn't sold as well as Take-Two expected, with CEO Strauss Zelnick pinning the blame on its Steam issues at ...
Take-Two Interactive says it is confident Borderlands 4 will rebound after technical issues led to “a little bit of softness” ...
Randy Pitchford, the outspoken boss of Borderlands 4, recently made a bold claim, asserting that Gearbox essentially lacks any good competition within the looter-shooter genre. He stated that ...
In a wide-ranging interview conducted following this week's GTA 6 delay, Take-Two CEO Strauss Zelnick has admitted ...
Take-Two Interactive CEO Strauss Zelnick states that Borderlands 4 did not perform as well on the sales charts as the company ...
However, an easier way to input your SHiFT codes is within Borderlands 4 itself. Within the game's pause menu, you can access ...
Borderlands Gearbox boss Randy Pitchford says the game industry once expected a genre experiment like Borderlands to "die," but it actually became "one of the leading video game franchises in the ...
Gearbox Software has announced a delay for Borderlands 4 on the Nintendo Switch 2, citing the need for more development time and polish to ensure a high-quality experience for players. The game was ...
The launch of Borderlands 4 arrived with massive community anticipation, but the reality proved to be something of a mixed bag. While the development team clearly delivered on many design choices and ...