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Bithell Games has announced the "majority of [its] full-time staff" have been made redundant. Studio boss Mike Bithell shared ...
Tron Catalyst developer Bithell Games has been unable to secure funding for a new project and has laid off the "majority of full time staff" ...
British indie developer Bithell Games has shed the "majority" of its full-time staff, just weeks after the launch of its time ...
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ScreenHub on MSNBithell Games lays off ‘majority’ of staff following Tron: Catalyst releaseBithell Games has announced the majority of its staff has been made redundant as it's failed to secure funding for a new ...
Bithell Games, the studio behind the acclaimed likes of Thomas Was Alone, John Wick Hex, and Tron: Catalyst, has ...
Bithell Games, the developer behind John Wick Hex, TRON: Identity, and TRON: Catalyst, is sadly making "eleven jobs" at the ...
Bithell Games was founded in 2013 following Mike Bithell's success with the 2012 puzzle-platformer Thomas Was Alone. In the years since, the studio has released both small-scale indie games, including ...
In a statement posted to social media, studio boss Mike Bithell wrote, “Sad news today. Bithell Games, having been unable to secure a new larger scale project, is reducing in size. This means that ...
With Catalyst, Bithell Games is trading the visual novel gameplay of Tron: Identity for a time-looping isometric action adventure, featuring a rogue program's attempt to escape her city's digital ...
It's much more story-driven.” Bithell Games has a team of about 20 developers working on Tron: Catalyst, and it’s being published by Devolver Digital’s new hub for licensed indie games, Big Fan.
Bithell Games is best known for the likes of Thomas Was Alone, Volume, and John Wick Hex. Its most recent project was Tron Catalyst, which it worked on with Big Fan Games. In addition to his work on ...
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