Next generation mobile applications to benefit from richer 3D feature set and enhanced portability August 6th, 2012 – Los Angeles, SIGGRAPH 2012 – The Khronos™ Group today announced the immediate ...
Starting with the new specification, OpenGL ES 3.2 aims to bring another step forward in mobile graphics capabilities and quality by absorbing Google’s Android Extension Pack (AEP) functionality into ...
How do I tile a texture across a triangle strip rendered terrain?<BR><BR>I randomly generate a terrain using a circle algorithm derivative.<BR><BR>I have a multitexturing environment such that it ...
Games on devices of all kinds could soon be running better because Vulkan, the successor to OpenGL, has finally been released officially. The new standard gives developers low-level access to discrete ...
Most development effort in graphics drivers these days, whether you're talking about Nvidia, Intel, or AMD, is focused on new APIs like DirectX 12 or Vulkan, increasingly advanced upscaling ...
For a long time, AMD's drivers and the performance have been subpar compared to Nvidia's drivers for OpenGL. This is one of the reasons why it had developed the Mantle API as it wanted to have a head ...
The Asahi Linux project for Apple Silicon Macs has just become conformant to OpenGL 4.6 and OpenGL ES 3.2, surpassing Apple's current support. Apple moved away from OpenGL support after it began to ...
PC users, mostly gamers, may get the error message The NVIDIA OpenGL driver detected a problem with the display driver when attempting to launch a game or open ...
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