Editor’s note: Michael John (“MJ”) is responsible for all creative product development at GlassLab. An industry veteran who has designed commercial video games for close to twenty years, his design ...
Remember a few years back when everybody (and I mean everybody) was trying to “gamify” their learning content? In this hyperconnected, short-attention-span world of ours, gamification was seen as a ...
Complementing gamification is nudge theory, the behavioral economics framework developed by Richard Thaler and Cass Sunstein that earned Thaler the Nobel Prize in Economics. A nudge is any aspect of ...
Gamification is catching on in the learning marketplace, and for good reason. The concept helps embed learning more deeply and quickly. Using the same techniques game designers have long adopted to ...
As the push for holistic education grows stronger, many educators and innovators are looking beyond textbooks and lectures to address the emotional and social needs of students. Game-based learning, ...
Gamification is often viewed as a magic pill that makes people more motivated, engaged, and able to retain the information they are learning. The concept has exploded in popularity over the past ...
Dublin, Feb. 11, 2025 (GLOBE NEWSWIRE) -- The "Gamification Market Report 2025" report has been added to ResearchAndMarkets.com's offering. This Gamification market report covers market ...
Gamification is a buzzword that gets tossed around all the time, but the basic idea is simple: if you turn your life into a game, with digital rewards for real life achievements, you’ll be more ...
On October 1st, the announcement rings out: “It’s time to master those multiplication facts, everyone!” The goal? Memorize them all by Thanksgiving and never forget. But reality teaches us otherwise.
RALEIGH, N.C. — Games aren't something we typically associate with government, but some in the public sector are beginning to find that “gamifying” to engage with constituents, and internal and ...